# Structural cost of the 4x8 pipeline. Only guarded dimensions enter here. # Packing and GEMM run in each leaf; reordering and final gather are serial. import Base import ./kernel_cost.bend as Cost import ./kernel_window.bend as KernelWindow import ./math_activation.bend as Activations import ./kernel_pipeline.bend as Pipeline type Owners is Data: Owners{input_capacity: U32,bias_capacity: U32} # Image and stencil extents that decide which input rows a fork copies. type Geometry is Data: Geometry{channels: U32,height: U32,width: U32,kernel: U32,stride: U32,padding: U32,output_width: U32} type Work is Data: Work{positions: U32,inner: U32,rows: U32,owners: Owners,geometry: Geometry,activation: Activations.Activation} # The input rows a partition node holds and the capacity of their owner. type InputRows is Data: InputRows{first: U32,rows: U32,capacity: Nat} # Allocation and moved/initialized payload are distinct for a copied band. type ForkInput is Data: ForkInput{bytes: Nat,transfer: Nat,left: InputRows} # critical_ns is the span (the costliest root-to-leaf path) and work_ns the sum # over every leaf and fork; together they bound time on a given worker count. type Movement is Data: Movement{packed: Nat,leaves: Nat,copies: Nat,critical_ns: F32,work_ns: F32,minimum_leaf_ns: F32} type Plan is Data: Plan{packed: Bool,split_depth: U32,workspace_bytes: Nat,estimated_ns: F32} def capacity_loop(remaining: Nat,+value: U32,+capacity: Nat,zero: Bool) -> Nat: match remaining zero: case 0n zero: capacity case 1n+rest True{}: capacity case 1n+rest False{}: +next = U32.shr(value) capacity_loop(rest,next,Nat.double(capacity),U32.is_zero(next)) def capacity(+elements: U32) -> Nat: +value = (U32.max(1,elements) - 1 : U32) capacity_loop(32n,value,1n,U32.is_zero(value)) def float_parts(parts: Nat & Nat) -> F32: (high,low) = parts (F32.from_nat(high) * 4294967296.0 + F32.from_nat(low) : F32) def payload_float(bytes: Nat) -> F32: float_parts(Nat.divmod(bytes,Nat.double(2147483648n))) def weight_bytes(work: Work) -> Nat: Work{positions,inner,rows,owners,geometry,activation} = work Nat.mul(32n,capacity(((rows + 7) / 8 * inner : U32))) # The weight reorder writes complete eight-channel tiles, including zero lanes. def reorder_ns(+work: Work,config: Cost.Configuration) -> F32: Work{positions,+inner,+rows,owners,geometry,activation} = work Cost.Configuration{mac,byte_ns,operation_ns,grain,wake} = config ((U32.to_f32(((rows + 7) / 8 * 8 : U32)) * U32.to_f32(inner) * 4.0 + payload_float(weight_bytes(work))) * byte_ns : F32) # Each fork clones the reordered weights and bias, and splits the input rows. def fork_bytes(+work: Work,input: Nat) -> Nat: Work{positions,inner,rows,Owners{input_capacity,bias},geometry,activation} = work Nat.add(weight_bytes(work),Nat.add(input,Nat.mul(4n,U32.to_nat(U32.max(2,bias))))) def clone_bytes(+window: InputRows) -> Nat: InputRows{first,rows,+capacity} = window Nat.mul(4n,Nat.max(2n,capacity)) def band_rows(+band: KernelWindow.Band,+channels: U32,+width: U32) -> InputRows: KernelWindow.Band{+first,+rows} = band InputRows{first,rows,capacity((channels * rows * width : U32))} def band_bytes(+band: KernelWindow.Band,+channels: U32,+width: U32) -> Nat: KernelWindow.Band{first,+rows} = band Nat.mul(4n,Nat.max(2n,capacity((channels * rows * width : U32)))) # copied initializes the new owner and copies every logical band value. # Array.clone instead copies the complete allocation, without initialization. def input_transfer(copy: Bool,band: KernelWindow.Band,window: InputRows,channels: U32,width: U32) -> Nat: match copy band: case False{} band: clone_bytes(window) case True{} KernelWindow.Band{first,rows}: +count = (channels * rows * width : U32) Nat.mul(4n,Nat.add(U32.to_nat(count),capacity(count))) # As in the pipelines: a checked band over aligned rows is copied and the # second half keeps the parent; otherwise the parent owner is cloned. def input_bytes(copy: Bool,+band: KernelWindow.Band,+window: InputRows,+channels: U32,+width: U32) -> Nat: match copy: case False{}: clone_bytes(window) case True{}: band_bytes(band,channels,width) def left_rows(copy: Bool,+band: KernelWindow.Band,+window: InputRows,+channels: U32,+width: U32) -> InputRows: match copy: case False{}: window case True{}: band_rows(band,channels,width) def fork_window(+offset: U32,+half: U32,+window: InputRows,+geometry: Geometry) -> ForkInput: InputRows{+first,+count,+capacity} = window Geometry{+channels,+height,+width,+kernel,+stride,+padding,+output_width} = geometry +band = KernelWindow.band(first,count,height,kernel,stride,padding,output_width,offset,half) +copy = KernelWindow.copies_band(first,count,height,kernel,stride,padding,output_width,offset,half,band) +parent = {InputRows{first,count,capacity} : InputRows} ForkInput{input_bytes(copy,band,parent,channels,width),input_transfer(copy,band,parent,channels,width),left_rows(copy,band,parent,channels,width)} def fork_input(+offset: U32,+half: U32,+window: InputRows,+work: Work) -> ForkInput: Work{positions,inner,rows,owners,+geometry,activation} = work fork_window(offset,half,window,geometry) def forked_bytes(+fork: ForkInput) -> Nat: ForkInput{+bytes,transfer,left} = fork bytes def forked_transfer(+fork: ForkInput) -> Nat: ForkInput{bytes,+transfer,left} = fork transfer def forked_left(+fork: ForkInput) -> InputRows: ForkInput{bytes,transfer,+left} = fork left def root_rows(+work: Work) -> InputRows: Work{positions,inner,rows,Owners{+input,bias},Geometry{channels,+height,width,kernel,stride,padding,output_width},activation} = work InputRows{0,height,U32.to_nat(input)} # The activation pass reads and writes each logical output in place; the # identity skips the pass. def activation_ns(+activation: Activations.Activation,+config: Cost.Configuration) -> F32: Bool.pick(F32,Activations.is_identity(activation),0.0,Cost.element_ns(4.0,Activations.operations(activation),config)) def leaf_cost(span: U32,+count: U32,work: Work,+config: Cost.Configuration) -> Movement: Work{positions,+inner,+rows,owners,geometry,activation} = work Cost.Configuration{mac_ns,+byte_ns,operation_ns,grain,wake} = config +span = span +packed = Nat.mul(32n,capacity(U32.max(Pipeline.block_tiles(),inner))) +output_capacity = capacity((rows * count : U32)) +output = Nat.mul(4n,Nat.max(2n,output_capacity)) # Padded lanes still execute every MAC, including absent rows of the last unit. +core = (U32.to_f32(((rows + 3) / 4 * 4 : U32)) * U32.to_f32(span) * U32.to_f32(inner) * mac_ns : F32) # Initializing each allocation and transferring logical data are separate work. +packing = ((U32.to_f32(span) * U32.to_f32(inner) * 4.0 + payload_float(packed)) * byte_ns : F32) +stores = ((U32.to_f32(rows) * U32.to_f32(count) * 4.0 + payload_float(Nat.mul(4n,output_capacity))) * byte_ns : F32) +finish = (U32.to_f32(rows) * U32.to_f32(count) * activation_ns(activation,config) : F32) +time = (core + packing + stores + finish : F32) Movement{packed,output,0n,time,time,time} def merge(bytes: Nat,transfer: Nat,byte_ns: F32,left: Movement,right: Movement) -> Movement: Movement{lp,lo,lc,lt,lw,lmin} = left Movement{rp,ro,rc,rt,rw,rmin} = right +copy = (payload_float(transfer) * byte_ns : F32) Movement{Nat.add(lp,rp),Nat.add(lo,ro),Nat.add(bytes,Nat.add(lc,rc)), (copy + F32.max(lt,rt) : F32),(copy + lw + rw : F32),F32.min(lmin,rmin)} def movement(depth: Nat,+offset: U32,+span: U32,+window: InputRows,+work: Work,+config: Cost.Configuration) -> Movement: match depth: case 0n: Work{+positions,inner,rows,owners,geometry,activation} = work leaf_cost(span,U32.min(span,(positions - offset : U32)),work,config) case 1n+ +rest: Cost.Configuration{mac,byte_ns,operation_ns,grain,wake} = config +half = (span / 16 * 8 : U32) +fork = fork_input(offset,half,window,work) merge(fork_bytes(work,forked_bytes(fork)),fork_bytes(work,forked_transfer(fork)),byte_ns,movement(rest,offset,half,forked_left(fork),work,config), movement(rest,(offset + half : U32),(span - half : U32),window,work,config)) def workspace(+depth: U32,+work: Work,cost: Movement) -> Nat: Work{+positions,inner,rows,owners,geometry,activation} = work Movement{packed,leaves,copies,span,total,minimum} = cost Nat.add(weight_bytes(work),Nat.add(packed,Nat.add(copies, Bool.pick(Nat,U32.is_zero(depth),0n,leaves)))) # Estimate the partition on workers by (work - span) / workers + span, Graham's # bound for greedy list scheduling. BendRT does not steal work: it deals forked # tasks across rings that workers claim each turn, so this is an estimate, not # a guarantee. One worker gives the total work, so a split only adds its # copies; more workers shorten the span but pay copies. def scheduled(+workers: U32,+span: F32,+total: F32) -> F32: ((total - span) / U32.to_f32(workers) + span : F32) def estimate(+depth: U32,+work: Work,config: Cost.Configuration,cost: Movement,+workers: U32) -> F32: Work{+positions,+inner,+rows,owners,geometry,activation} = work Cost.Configuration{mac,+byte_ns,operation_ns,grain,wake} = config Movement{packed,leaves,copies,+span,+total,minimum} = cost +reorder = reorder_ns(work,config) # A depth-zero blocked leaf already owns the exact logical output. +gather = Bool.pick(F32,U32.is_zero(depth),0.0, ((U32.to_f32(rows) * U32.to_f32(positions) * 4.0 + payload_float(Nat.mul(4n,capacity((rows * positions : U32))))) * byte_ns : F32)) (reorder + scheduled(workers,span,total) + gather : F32) def fits(budget: Maybe<&2,Nat>,bytes: Nat) -> Bool: match budget: case None{}: True{} case Some{limit}: Nat.is_le(bytes,limit) def choose(fits: Bool,depth: U32,bytes: Nat,+time: F32,best: Plan) -> Plan: Plan{+packed,old_depth,old_bytes,+old_time} = best Bool.pick(Plan,fits && (Bool.not(packed) || F32.is_lt(time,old_time)),Plan{True{},depth,bytes,time},Plan{packed,old_depth,old_bytes,old_time}) def candidate(+depth: U32,+work: Work,+config: Cost.Configuration,+budget: Maybe<&2,Nat>,+workers: U32,+cost: Movement,best: Plan) -> Plan: Cost.Configuration{mac,byte_ns,operation_ns,grain,wake} = config Movement{packed,leaves,copies,span,total,minimum} = cost choose((U32.is_zero(depth) || F32.is_le(grain,minimum)) && fits(budget,workspace(depth,work,cost)), depth,workspace(depth,work,cost),estimate(depth,work,config,cost,workers),best) def candidates(remaining: Nat,allowed: Bool,+depth: U32,+tasks: U32,+ceiling: U32,+workers: U32,+span: U32,+work: Work,+config: Cost.Configuration, +budget: Maybe<&2,Nat>,best: Plan) -> Plan: match remaining allowed: case 0n allowed: best case 1n+rest False{}: best case 1n+rest True{}: +next_tasks = (tasks * 2 : U32) candidates(rest,U32.is_le(tasks,(ceiling / 2 : U32)) && U32.is_le(1,(span / 8 / next_tasks : U32)), (depth + 1 : U32),next_tasks,ceiling,workers,span,work,config,budget, candidate(depth,work,config,budget,workers,movement(U32.to_nat(depth),0,span,root_rows(work),work,config),best)) # workers is the runtime's pool size. As in XNNPACK, several workers take up to # five tasks each, so idle workers pick up the remaining ones; one worker never # splits. Every leaf keeps at least one block and one grain of work, and the # scheduling bound must strictly improve. def select(+work: Work,workers: U32,+budget: Maybe<&2,Nat>,+config: Cost.Configuration) -> Plan: Work{positions,inner,rows,owners,geometry,activation} = work +workers = U32.max(1,U32.min(workers,858993459)) candidates(32n,True{},0,1,Bool.pick(U32,U32.is_eq(workers,1),1,(workers * 5 : U32)),workers,KernelWindow.padded(positions),work,config,budget, Plan{False{},0,0n,0.0})